Orbital - Helium-3 Challenge
Orbital, Helium-3 Challenge is an action and strategy game where the player controls a spaceship to protect Earth and the Moon from a meteor shower and a Giant Comet that is on a collision course with the planet.
Developer : João Tadashy Nakamura Yukimaru
Your main objective is to keep the planetary orbit safe and destroy a comet that is on a collision course before it hits Earth.
To do this, the player must manage the Helium-3 acquired for efficient energy production.
You must:
- Destroy asteroids to generate energy.
- Create satellites that generate energy automatically.
- Create defense satellites to protect Earth and the Moon.
- Use the Force Field to protect Earth when needed.
How to Play
- Start by creating Type (1) satellites to generate energy automatically.
- Destroy asteroids to generate more energy.
- Don’t forget to convert the Helium-3 obtained by destroying asteroids into energy using the SPACE key.
- When the comet is on a collision course, you can create Type (2) satellites that shoot at the asteroids approaching Earth and the Moon.
- Accumulate enough energy to destroy the comet before it hits Earth.
IMPORTANT: Use the force field when many asteroids enter the planet’s orbit. Shooting consumes energy, so create an efficient strategy.
COMMAND KEYS
- Move up: W
- Move down: S
- Move left: A
- Move right: D
- Shoot: Left mouse button
- Create/Recharge energy: F key
- Open info panel, stop, and return to the game: Q
- Create Satellite: 1 key
- Create Defenses: 2 key
- Force Field: F
Main Rules
- You can only create energy if you have at least 10 units of Helium-3.
- 10 units of Helium-3 generate 30 units of energy.
- Shooting costs 1 unit of energy.
- After creating an element, you must wait 10 seconds to create the same element again.
- After creating the force field, you must wait for the force field to be destroyed and wait 5 seconds to create it again.
- To generate energy again, you need to wait 3 seconds.
- You can only create defenses when the Giant Comet is on a collision course.
- You can shoot only once at a time.
- Asteroids hitting Earth and the Moon reduce the system's life.
- You win if you destroy the giant comet that is on a collision course with Earth.
- You lose if the system’s life reaches zero or if you let the comet hit Earth.
Music Used in the Game
- HYPERDRIVE - Epic Powerful Futuristic Music Mix: Epic Sci-Fi Hybrid Music
- TURPAK - Land of Wonders
- Night Raptor - Revelation (ft. STARFORCE): Synthwave, Outrun, New Retro Wave
- Arcade retro game over sound effect (FREE)
- 80s Synthwave Music - Neon Dreams: Royalty Free Copyright Safe Music
Note: All music used in the game is free to use and has no copyright restrictions.
Additional Information: This game is part of a project for the first semester of the Digital Games course at Melies College. The development was done using the free version of Construct 3.
Developer: João Tadashy Nakamura Yukimaru
Teachers who assisted in development: Ivan Paz, Lia Fuziy, Danilo Aguiar, Pedro Budaibes.
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | jtnakamura |
Genre | Action |
Made with | Construct |
Tags | Construct 2, helio3, Space |
Comments
Log in with itch.io to leave a comment.
Divertido o jogo, porém, quando a coisa estava ficando animada, com 200 satélitezinhos de ataque, o planeta já estava quase morrendo D=. A ideia de mover a tela é interessante mas o jogo funcionaria bem sem ela, uma vez que mover a tela faz o jogador perder contato com a única coisa que ele precisa defender sem conceder grandes vantagens.
É bonito, mecânica é divertida porém repetitiva, achei desnecessário ter que defender a lua, tem muita vida e o tutorial dos comandos podia ser mais chamativo. Mas gostei, parabéns.
O feedback foi bem construtivo, muito obrigado pelo tempo experimentando meu trabalho eu vou considerar a sua observação. Muito obrigado <3